The control plane for real-time apps at any scale
Warpspeed runs the managed three-tier runtime behind your live, high-frequency app — multiplayer, collaboration, presence, and live data that fans out across thousands of connected users — with tiered deploys, provisioning, and observability.
The runtime tiers
Global
Identity, accounts, and durable persistence — the authoritative source of truth across every region.
Regional
Regional coordination and fan-out — claims sessions, ingests edge events, and broadcasts shared state.
Edge
Per-connection edge state next to your users — sub-frame latency for every live update and interaction.
The latency model
Instant for every user, consistent across the globe
Most platforms force a trade-off: keep state in one place and everyone far away feels the lag, or spread it out and watch consistency fall apart. Warpspeed gives each connection its own Edge actor running right next to the user, so their interactions resolve in-frame with no round-trip to a distant origin.
Behind it, the Regional tier coordinates and fans out shared state to everyone in a region, and the Global tier holds durable, authoritative storage. The result: local responsiveness backed by globally durable state — no one waits on anyone else's distance.
The Edge actor can be the authority for that user's own data and write it up to Regional and Global as it goes. Because a user is connected from one device at a time, their own writes never conflict — so there's no merge step to reason about. Warpspeed deliberately does not auto-merge edge state across users: if your app needs cross-user CRDTs or conflict resolution, that's yours to define. This keeps the fast path predictable — perfect for authoritative hit-detection in games, server-rendered UIs with real-time updates, and any single-owner state that must feel instant.
Each user talks to the edge nearest them. Distance between users never adds to the latency of their own interactions.
What teams build on Warpspeed
Anywhere many users touch shared state many times a second, the same edge-first model keeps every interaction instant.
Multiplayer games
Movement, hits, and physics resolve on the player's own edge actor — input feels instant and stays authoritative and cheat-resistant per player.
Live presence & cursors
Each user owns their cursor, typing indicator, and status. The edge fans that single-owner state out to everyone watching, the moment it changes.
Server-driven UIs
The server is the authority — push UI and state down and have every client react in the same frame. Control panels and live ops tools that never feel stale.
Live dashboards & telemetry
Server-authoritative metrics, prices, and feeds fan out at high frequency to thousands of simultaneous viewers with sub-frame latency.
Streaming AI output
Stream a single authoritative run — tokens, tool calls, progress — live to every viewer watching the same session, without anyone polling.
Live scores & leaderboards
Authoritative results computed server-side broadcast instantly to every spectator — sports, esports, and event leaderboards that update in real time.
Per-user session state
Inventories, carts, progress, and settings the edge owns for one connected user and writes up to Regional and Global — no cross-user contention.
Any single-owner state
If one owner updates state many times a second and everyone else needs to see it instantly, Warpspeed keeps it fast locally and durable globally.
Everything you need to run it in production
Tiered deploys
Stateful rollouts across all three tiers with per-tier steps, live logs, and one-click rollback.
Live node registry
Every runtime node registers, heartbeats, and reports health and load in real time — fully managed.
Scoped API keys
Issue hashed, revocable keys for nodes and CI to talk to the control-plane API.
Ship your real-time app today.
Spin up the Edge, Regional, and Global tiers and put instant, globally consistent state behind your product.